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kitopal
GLB

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About this template

A stylized low-poly 3D shrub/bush model designed for game developers, 3D artists, and environment designers. Optimized for real-time engines like Godot, Unity, Unreal Engine, and Blender. Features clean, faceted geometry with flat shading and vertex colors — no textures required — making it lightweight and perfect for mobile, casual, and stylized game environments.

What's inside

  • Trunk: Angular tapered trunk in medium brown with a small branch splitting into the canopy.
  • Foliage: Puffy cloud-like canopy built from multiple overlapping icosphere-style clusters in light, medium, and dark green tones for natural depth and contrast.
  • Style: Flat-shaded low poly aesthetic with vertex coloring only, easy to recolor and reuse across scenes.
  • Performance: Game-ready, low triangle count, suitable for vegetation scattering, background dressing, and nature environments.
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